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 ~~~~~~~~Cfg Immortal~~~~~~~

In jos 
AutorMesaj
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Mesaje : 109
Data de înscriere : 27/01/2008

MesajSubiect: ~~~~~~~~Cfg Immortal~~~~~~~   Mar Ian 29, 2008 8:43 pm

// ---

// | () --- _ |

// ---|V||V| |2 | /-\ |___

// ^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^

// // [ Configuration ]

// [ by: kill_you ] // ^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^

alias menuon "menu_select"

alias menuoff "menu_back;menu_back;menu_back;menu_back"



alias menu1 "menuon;alias menu_t menu0"

alias menu0 "menuoff;alias menu_t menu1"

menu0

bind del "console_toggle" bind ins "menu_t"



alias nobob1 "#cl_bob 0.01;#cl_bobup 0.5;#cl_bobcycle 0.1"

alias nobob0 "#cl_bob 0.00;#cl_bobup 0.0;#cl_bobcycle 0.0"

nobob0



alias +thru "aimthru 1"

alias -thru "aimthru 0"

bind mouse4 +thru



// ^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^ // Cvars
// ^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^



#cl_bob 0

#fakelag 0

#hideradar

#console 1

#developer 1

#impulse 101

#hideradar 1

#rate "10000"

#cl_bobcycle 1

#fps_max 10000

#max_shells "0"

#cl_cmdrate "35"

#hud_fastswitch 1

#cl_cmdbackup "60"

#cl_updaterate "25"

#sv_timeout 9999999

#cl_timeout 9999999

#bind mouse1 +attack

#cl_movespeedkey 0.54

sounddisplay 2

soundfilter 2

soundradar 0 soundtime 10

drawhitbox 0

hitboxaim 0

radar_x 570

radar_y 180

chase_cam 0

bombtimer 0

soundmax 10

hitbox 11

inpvs 20

radar 0

name 32

jump 1

hud 0

// hitbox 11

// drawhitbox 1

// hitboxaim 1





// ^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^ //
Scripts // ^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^



alias sigalive ""

alias sigdead ""

alias siground ""

alias sigmenuoff ""



//buyscript

alias get_ak "#ak47;get_misc"

alias get_colt "#m4a1;get_misc"

alias get_sig "#sg552;get_misc"

alias get_aug "#aug;get_misc"

alias get_scout "#scout;get_misc"

alias get_g3 "#g3sg1;get_misc"

alias get_sg "#sg550;get_misc"

alias get_misc "#vesthelm;#deagle;#hegren;#primammo;#secammo"

alias get_weapon1 "if is ct get_colt else get_ak;#impulse 101"

alias get_weapon2 "if is ct get_aug else get_sig;#impulse 101"

alias get_weapon3 "get_scout;#impulse 101"

alias get_weapon4 "if is ct get_sg else get_g3;#impulse 101"

bind "f1" "get_weapon1"

bind "f2" "get_weapon2"

bind "f3" "get_weapon3"

bind "f4" "get_weapon4"



//Pistol Switch

alias wsec "#slot2"

alias nop ";"

alias aswitch0 "alias sigswitch nop;alias aswitch aswitch1"

alias aswitch1 "alias sigswitch wsec;alias aswitch aswitch0"



//Rifle Switch

alias wsec1 "#slot1"

alias nop1 ";"

alias aswitchr0 "alias sigswitch1 nop1;alias aswitchr aswitchr1"

alias aswitchr1 "alias sigswitch1 wsec1;alias aswitchr aswitchr0"

aswitch1

aswitchr1



// ^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^ //
Speed Scripts //
^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^



alias +speed "mefrozen .6;fspeed .25;aspeed 0;speed 2.5"

alias -speed "mefrozen .6;fspeed .25;speed 0;aspeed 2.3"

bind mouse2 +speed



alias +speedRush "fspeed 0;mefrozen 0;speedon 10000;speedoff 0;aspeed 0;speed 20"

alias -speedRush "-speed"

bind f +speedRush



// ^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^ //
Based on your guns (gsaim 0 and vec_switch 1) //
^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^



// Deagle vec

alias deagle1 "avadd 0 20.159 6.913 1.412;avadd 1 26.035 6.71 3.398;avadd 2 11.708 6.51 3.012;avadd 3 21.4 7.5 2.1"

alias deaglevec "#ex_interp 0.03;height_correction 0;recoil 0.015;txt Aiming Vector: Deagle"



// Ak-47 vec

alias ak1 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5"

alias akvec "avclear;ak1;recoil 1.86;txt Aiming Vector: Ak-47"



// Sig vec

alias sig1 "avadd 0 21.76 7.4 2.553;avadd 1 25.05 4.75 2.05;avadd 2 10.85 7.26 2.24;avadd 3 21.25 7.75 2.65"

alias sigvec "avclear;sig1;recoil 1.7;txt Aiming Vector: Sig"



// m4a1 vec

alias colt1 "avadd 0 20.918 6.637 2.5894;avadd 1 25.6021 5.1492 3.02;avadd 2 11.2431 6.8454 3.259;avadd 3 21.013 7.63 2.15"

alias coltvec "avclear;colt1;#ex_interp 0.03;height_correction 4;recoil 1.51;txt Aiming Vector: m4a1"



// scout vec

alias scout1 "avadd 0 21.889 7.22 2.54;avadd 1 24.7 3.2 2.8;avadd 2 11.71 5.22 2.41;avadd 3 20.7 3.2 2.8"

alias scoutvec "avclear;scout1;recoil 1.4;txt Aiming Vector: Scout"



// knife vec

alias knife1 "avadd 0 24.1 7.2 4.1;avadd 1 25.7 5.2 3.2;avadd 2 15.71 7.22 2.41;avadd 3 23.7 5.2 3.2"

alias knifevec "avclear;knife1;recoil 1.5;txt Aiming vector: Knife"



// Other vec

alias other1 "avclear;avadd 0 21.22 7.3 2.8;avadd 1 24.6 3.2 2.9;avadd 2 10.3 7.4 2.6;avadd 3 21.27 7.3 2.8"

alias othervec "avclear;other1;txt Aiming Vector: Other.Defualt"



// ^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^ //
GSAim Switch (vec_switch 0 and gsaim 1) //
^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^



// GS Deagle

alias deagle2 "avadd 0 20.159 6.913 1.412;avadd 1 26.035 6.71
3.398;avadd 2 11.708 6.51 3.012;avadd 3 21.4 7.5 2.1;avadd 4 22.61 7.39
2.277;avadd 5 22.6 7.3 2.257"

alias GSdeagle "avclear;deagle2;#ex_interp 0.03;height_correction 0;recoil 0.015;txt Gaitsequence Aiming: Deagle"



// GS m4a1

alias colt2 "avadd 0 20.918 6.637 2.5894;avadd 1 25.6021 5.1492
3.02;avadd 2 11.2431 6.8454 3.259;avadd 3 21.013 7.63 2.15;avadd 4
21.045 7.499 2.2;avadd 5 21.045 7.32 2.199"

alias GScolt "avclear;colt2;#ex_interp 0.03;height_correction 4;recoil 1.51;txt Gaitsequence Aiming: m4a1"



// GS Ak-47

alias ak2 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2
3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5;avadd 4
21.0199 7.525 2.01;avadd 5 21.0199 7.498 2"

alias GSak "avclear;ak2;recoil 1.86;txt Gaitsequence Aiming: Ak-47"



// GS Sig

alias sig2 "avadd 0 21.76 7.4 2.553;avadd 1 25.05 4.75 2.05;avadd 2
10.85 7.26 2.24;avadd 3 21.25 7.75 2.65;avadd 4 20.7 3.2 2.8;avadd 5
21.042 7.221 2.18"

alias GSsig "avclear;sig2;recoil 1.7;txt Gaitsequence Aiming: Sig"



// GS Scout

alias scout2 "avadd 0 21.889 7.22 2.54;avadd 1 24.7 3.2 2.8;avadd 2
11.71 5.22 2.41;avadd 3 20.7 3.2 2.8;avadd 4 22.9 6.4 2.53;avadd 5
21.044 7.42 2.20"

alias GSscout "avclear;scout2;recoil 1.4;txt Gaitsequence Aiming: Scout"



// GS knife

alias knife2 "avadd 0 24.1 7.2 4.1;avadd 1 25.7 5.2 3.2;avadd 2
15.71 7.22 2.41;avadd 3 23.7 5.2 3.2;avadd 4 23.0222 6.529 2.62;avadd 5
23.0222 6.529 2.57"

alias GSknife "avclear;knife2;recoil 1.5;txt Gaitsequence Aiming: Knife"



// GS Other

alias other2 "avclear;avadd 0 21.22 7.3 2.8;avadd 1 24.6 3.2 2.9;avadd 2 10.3 7.4 2.6;avadd 3 21.27 7.3 2.8"

alias GSother "avclear;other2;txt Gaitsequence Aiming: Other/Defualt"





// ^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^ //
vec_switch 2 (based on recoil) //
^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^



alias recoilSw_usp "recoil 0.25"

alias recoilSw_glock18 "recoil 0.25"

alias recoilSw_deagle "recoil 0.015"

alias recoilSw_p228 "recoil 0.37"

alias recoilSw_elite "recoil 0.39"

alias recoilSw_fiveseven "recoil 0.42"

alias recoilSw_xm1014 "recoil 1.8"

alias recoilSw_m3 "recoil 1.8"

alias recoilSw_mp5 "recoil 1.6892"

alias recoilSw_tmp "recoil 1.66"

alias recoilSw_p90 "recoil 1.709"

alias recoilSw_mac10 "recoil 1.71"

alias recoilSw_ump45 "recoil 1.72"

alias recoilSw_ak47 "recoil 1.8"

alias recoilSw_sg552 "recoil 1.75"

alias recoilSw_m4a1 "recoil 1.5"

alias recoilSw_aug "recoil 1.718"

alias recoilSw_scout "recoil 1.7"

alias recoilSw_awp "recoil 1.77"

alias recoilSw_g3sg1 "recoil 0.018"

alias recoilSw_sg550 "recoil 0.020"

alias recoilSw_m249 "recoil 1.82"

alias recoilSw_knife "recoil 0.282"

alias recoilSw_flashbang "recoil 1.282"

alias recoilSw_hegrenade "recoil 1.282"

alias recoilSw_smokegrenade "recoil 1.282"

alias recoilSw_c4 "recoil 0.0"

alias recoilSw_tactical "recoil 0.282"

alias recoilSw_ "recoil 0.302"



// ^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^ //
vec_switch 3 inverse switch (based on enemy guns) //
^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^



// Aug

alias inv_aug "avclear;avadd 0 19.5 10.2 2.5;avadd 1 22.0 3.0
4.0;avadd 2 19.0 9.5 4.0;avadd 3 18.5 9.0 0.5;avadd 4 25.5 4.0
3.5;avadd 5 9.0 9.5 2.5;augtxt"

alias augtxt "He is using a(n): Aug"



// P90

alias inv_p90 "avclear;avadd 0 19.5 10.2 2.5;avadd 1 22.0 3.0
4.0;avadd 2 19.0 9.5 4.0;avadd 3 18.5 9.0 0.5;avadd 4 25.5 4.0
3.5;avadd 5 9.0 9.5 2.5;p90txt"

alias p90txt "He is using a(n): P90"



// Ump

alias inv_ump45 "avclear;avadd 0 19.5 10.2 2.5;avadd 1 22.0 3.0
4.0;avadd 2 19.0 9.5 4.0;avadd 3 18.5 9.0 0.5;avadd 4 25.5 4.0
3.5;avadd 5 9.0 9.5 2.5;ump45txt"

alias ump45txt "He is using a(n): UMP45"



// Famas

alias inv_famas "avclear;avadd 0 19.5 10.2 2.5;avadd 1 22.0 3.0
4.0;avadd 2 19.0 9.5 4.0;avadd 3 18.5 9.0 0.5;avadd 4 25.5 4.0
3.5;avadd 5 9.0 9.5 2.5;famastxt"

alias famastxt "He is using a(n): Famas"



// p228

alias inv_p228 "avclear;avadd 0 20.0 10.5 0.0;avadd 1 24.5 2.5
-1.5;avadd 2 18.0 10.0 3.5;avadd 3 18.5 9.5 -2.0;avadd 4 28.0 3.0
-2.5;avadd 5 9.5 10.5 0.5;p228txt"

alias p228txt "He is using a(n): P228"



// TMP

alias inv_tmp "avclear;avadd 0 20.0 10.5 0.0;avadd 1 24.5 2.5
-1.5;avadd 2 18.0 10.0 3.5;avadd 3 18.5 9.5 -2.0;avadd 4 28.0 3.0
-2.5;avadd 5 9.5 10.5 0.5;tmptxt"

alias tmptxt "He is using a(n): TMP"



// Glock

alias inv_glock18 "avclear;avadd 0 20.0 10.5 0.0;avadd 1 24.5 2.5
-1.5;avadd 2 18.0 10.0 3.5;avadd 3 18.5 9.5 -2.0;avadd 4 28.0 3.0
-2.5;avadd 5 9.5 10.5 0.5;glock18txt"

alias glock18txt "He is using a(n): Glock 18"



// Deagle

alias inv_deagle "avclear;avadd 0 20.0 10.5 0.5;avadd 1 24.0 2.5
-1.5;avadd 2 18.0 10.0 3.5;avadd 3 18.5 9.5 -2.0;avadd 4 28.0 3.0
-2.5;avadd 5 9.5 10.5 0.5;deagletxt"

alias deagletxt "He is using a(n): Desert Eagle"



// Mac10

alias inv_mac10 "avclear;avadd 0 20.0 10.5 0.0;avadd 1 24.5 2.5
-1.5;avadd 2 18.0 10.0 3.5;avadd 3 18.5 9.5 -2.0;avadd 4 28.0 3.0
-2.5;avadd 5 9.5 10.5 0.5;mac10txt"

alias mac10txt "He is using a(n): Mac10"



// FiveSeven

alias inv_fiveseven "avclear;avadd 0 20.0 10.5 0.0;avadd 1 24.5 2.5
-1.5;avadd 2 18.0 10.0 3.5;avadd 3 18.5 9.5 -2.0;avadd 4 28.0 3.0
-2.5;avadd 5 9.5 10.5 0.5;fiveseventxt"

alias fiveseventxt "He is using a(n): FiveSeven"



// USP

alias inv_usp "avclear;avadd 0 20.0 10.5 0.0;avadd 1 24.5 2.5
-1.5;avadd 2 18.0 10.0 3.5;avadd 3 18.5 9.5 -2.0;avadd 4 28.0 3.0
-2.5;avadd 5 9.5 10.5 0.5;usptxt"

alias usptxt "He is using a(n): USP"



// Elites

alias inv_elite "avclear;avadd 0 23.0 5.0 1.0;avadd 1 25.0 2.5
-0.0;avadd 2 21.5 5.0 2.0;avadd 3 22.0 4.0 -1;avadd 4 28.5 3.0
-1.5;avadd 5 13.0 5.0 0.5;elitetxt"

alias elitetxt "He is using a(n): Elites"



// m4a1

alias inv_m4a1 "avclear;avadd 0 21.31 7.9 1.0;avadd 1 24.6 3.6 1.2;avadd 2 10.4 8.9 0.9;avadd 3 21.18 7.7 0.3;m4a1txt"

alias m4a1txt "He is using a(n): m4a1"



// Scout

alias inv_scout "avclear;avadd 0 20.5 8.0 4.0;avadd 1 21.5 3.5
4.0;avadd 2 19.5 7.5 6.0;avadd 3 19.5 7.0 2.0;avadd 4 25.5 4.0
3.5;avadd 5 10.5 8.0 4.0;scouttxt"

alias scouttxt "He is using a(n): Scout"



// AWP

alias inv_awp "avclear;avadd 0 20.5 8.0 4.0;avadd 1 21.5 3.5
4.0;avadd 2 19.5 7.5 6.0;avadd 3 19.5 7.0 2.0;avadd 4 25.5 4.0
3.5;avadd 5 10.5 8.0 4.0;awptxt"

alias awptxt "He is using a(n): AWP"



// Sg550

alias inv_sg550 "avclear;avadd 0 20.5 8.0 4.0;avadd 1 21.5 3.5
4.0;avadd 2 19.5 7.5 6.0;avadd 3 19.5 7.0 2.0;avadd 4 25.5 4.0
3.5;avadd 5 10.5 8.0 4.0;sg550txt"

alias sg550txt "He is using a(n): SG-550 Sniper"



// g3

alias inv_g3sg1 "avclear;avadd 0 20.5 8.0 3.0;avadd 1 24.0 1.5
3.5;avadd 2 19.0 7.5 5.5;avadd 3 20.0 7.0 1.0;avadd 4 27.5 2.0
3.0;avadd 5 10.0 8.0 3.0;g3sg1txt"

alias g3sg1txt "He is using a(n): G3/SG-1"



// MP5

alias inv_mp5 "avclear;avadd 0 20.5 8.0 3.0;avadd 1 24.0 1.5
3.5;avadd 2 19.0 7.5 5.5;avadd 3 20.0 7.0 1.0;avadd 4 27.5 2.0
3.0;avadd 5 10.0 8.0 3.0;mp5txt"

alias mp5txt "He is using a(n): MP5 Navy"



// Sig

alias inv_sg552 "avclear;avadd 0 20.5 8.0 3.0;avadd 1 24.0 1.5
3.5;avadd 2 19.0 7.5 5.5;avadd 3 20.0 7.0 1.0;avadd 4 27.5 2.0
3.0;avadd 5 10.0 8.0 3.0;sg552txt"

alias sg552txt "He is using a(n): SIG SG-552"



// m3

alias inv_m3 "avclear;avadd 0 20.5 7.0 3.5;avadd 1 24.5 0.5
3.0;avadd 2 19.5 6.5 4.5;avadd 3 19.5 5.5 1.5;avadd 4 29.0 1.5
2.0;avadd 5 11.5 6.5 3.0;m3txt"

alias m3txt "He is using a(n): M3"



// xm1014

alias inv_xm1014 "avclear;avadd 0 21.0 2.5 1.5;avadd 1 20.0 4.5
2.5;avadd 2 20.0 4.5 1.0;avadd 3 19.5 1.5 -0.5;avadd 4 24.5 4.5
2.0;avadd 5 11.0 2.0 1.0;xm1014txt"

alias xm1014txt "He is using a(n): XM1014"



// Para

alias inv_m249 "avclear;avadd 0 21.0 2.5 1.5;avadd 1 20.0 4.5
2.5;avadd 2 20.0 4.5 1.0;avadd 3 19.5 1.5 -0.5;avadd 4 24.5 4.5
2.0;avadd 5 11.0 2.0 1.0;m249txt"

alias m249txt "He is using a(n): Para"



// HE Grenade

alias inv_hegrenade "avclear;avadd 0 21.5 6.0 0.5;avadd 1 27.0 -7.0
5.0;avadd 2 21.0 5.0 1.0;avadd 3 21.0 4.0 -2.0;avadd 4 30.5 -6.0
3.0;avadd 5 11.5 6.0 0.0;hegrenadetxt"

alias hegrenadetxt "He is using a(n): HE Grenade"



// Smoke

alias inv_smokegrenade "avclear;avadd 0 21.5 6.0 0.5;avadd 1 27.0
-7.0 5.0;avadd 2 21.0 5.0 1.0;avadd 3 21.0 4.0 -2.0;avadd 4 30.5 -6.0
3.0;avadd 5 11.5 6.0 0.0;smoketxt"

alias smoketxt "He is using a(n): Smoke Grenade"



// Flash

alias inv_flashbang "avclear;avadd 0 21.5 6.0 0.5;avadd 1 27.0 -7.0
5.0;avadd 2 21.0 5.0 1.0;avadd 3 21.0 4.0 -2.0;avadd 4 30.5 -6.0
3.0;avadd 5 11.5 6.0 0.0;flashbangtxt"

alias flashbangtxt "He is using a(n): Flash Bang Grenade"



// Knife

alias inv_knife "avclear;avadd 0 19.0 11.0 0.0;avadd 1 26.0 1.5
-0.5;avadd 2 17.0 11.5 2.5;avadd 3 18.0 10.0 -1.5;avadd 4 28.5 2.5
-1.5;avadd 5 10.0 11.0 0.5;knifetxt"

alias knifetxt "He is using a(n): Knife"



// Ak-47

alias inv_ak47 "avclear;avadd 0 22.5 4.0 4.0;avadd 1 25.0 1.5
3.5;avadd 2 21.5 2.5 4.0;avadd 3 21.5 2.5 2.0;avadd 4 28.0 1.5
2.5;avadd 5 11.5 4.0 4.0;ak47txt"

alias ak47txt "He is using a(n): AK-47"



// Galil

alias inv_galil "avclear;avadd 0 22.5 4.0 4.0;avadd 1 25.0 1.5
3.5;avadd 2 21.5 2.5 4.0;avadd 3 21.5 2.5 2.0;avadd 4 28.0 1.5
2.5;avadd 5 11.5 4.0 4.0;galiltxt"

alias galiltxt "He is using a(n): Galil"



// C4

alias inv_c4 "avclear;avadd 0 21.0 7.0 -0.5;avadd 1 23.5 5.0
-1.0;avadd 2 19.5 7.0 1.5;avadd 3 20.0 5.0 -2.5;avadd 4 26.5 4.0
-1.5;avadd 5 13.0 6.5 -0.0;c4txt"

alias c4txt "He is using a(n): C4 Backpack"



// Shield

alias inv_tactical "avclear;avadd 0 20.5 10.5 1.5;avadd 1 26.5 2.0
0.0;avadd 2 21.5 10.5 6.0;avadd 3 19.0 11.0 0.0;avadd 4 28.5 4.5
-0.0;avadd 5 13.0 9.5 1.5;shieldtxt"

alias shieldtxt "He is using a(n): Shield"



//^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^

// [END]

//^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~
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